Why We Picked Trimat
Trimat keeps one loop — keeping the run alive — and refuses to complicate it, which is the correct decision. There is little progression to lose, so a bad run costs seconds rather than an evening. It looks easier than it plays, which is most of its charm. It stays because the restart is instant, and instant restarts are the whole economy of arcade games. By the numbers: 463 of 500 on the arcade shelf, 5.0 out of 5 from 2 ratings, and 152 plays.
How to Play
The page documents very little, so these are the things worth knowing before you spend time on it:
- Ignore the surrounding furniture and start with the game's own menu, if it has one.
- The next attempt starts from zero, which is why the first few seconds carry most of the weight.
- Play the first attempt as a scouting run and let the pattern show itself.
Editor’s Note
Short bursts suit it; long sessions expose how little the game has to say. It is over quickly, and the restart is the only menu you will see.
Written by the UGFJD editorial team for this page. The publisher’s own description follows below, unedited.
Publisher Description
Supplied by the game’s publisher; reproduced as-is.
Trimat is a video game set in space with some levels. Avoid lasers, bombs, lava and cannonballs and travel the vastness of the galaxy!

