Catch Dots
Why We Picked Catch Dots
Catch Dots is one action repeated until the run ends, and the score is the only thing that survives it. The first stretch of a run teaches the pattern and the rest tests whether you trusted it. The scoring is simple enough to argue about, which is the sign of a good one. Its 975 plays say less about quality than about how easy it is to start again. The page's own numbers: 4.5 out of 5 from 19 ratings, and 367 of 500 on the arcade shelf.
How to Play
The page documents very little, so these are the things worth knowing before you spend time on it:
- Mute the tab rather than the device when a game's audio needs to stop quickly.
- A run ends when you are caught; the score carries over and nothing else does.
- Watch the middle of the screen, not the last thing that moved.
Editor’s Note
The keyboard is the better input here, though it works on a phone in a pinch. Loading time matters more here than anywhere else: a game that takes a moment to start is a game you skip.
Written by the UGFJD editorial team for this page. The publisher’s own description follows below, unedited.
Publisher Description
Supplied by the game’s publisher; reproduced as-is.
Click to move the dots in the other direction. Catch the dots of the same color falling

